| Level |
KXP |
Spells
|
TH |
| 1 | 0 | (none) | +0 |
| 2 | 4.5 | (none) | +0 |
| 3 | 9 | (none) | +2 |
| 4 | 18 | (none) | +2 |
| 5 | 36 | (none) | +4 |
| 6 | 72 | (none) | +4 |
| 7 | 144 | (none) | +6 |
| 8 | 288 | (none) | +6 |
| 9 | 525 | (none) | +8 |
| 10 | 900 | (none) | +8 |
| 11 | 1275 | (none) | +10 |
| 12 | 1650 | (none) | +10 |
| 13 | 2025 | (none) | +12 |
| 14 | 2400 | (none) | +12 |
| 15 | 2775 | (none) | +14 |
| 16 | 3150 | (none) | +14 |
| 17 | 3525 | (none) | +16 |
| 18 | 3900 | (none) | +16 |
| 19 | 4275 | (none) | +18 |
| 20 | 4650 | (none) | +18 |
| 21 | 5025 | (none) | +20 |
| 22 | 5400 | (none) | +20 |
| 23 | 5775 | (none) | +22 |
| 24 | 6150 | (none) | +22 |
| 25 | 6525 | (none) | +24 |
| 26 | 6900 | (none) | +24 |
| 27 | 7275 | (none) | +26 |
| 28 | 7650 | (none) | +26 |
| 29 | 8025 | (none) | +28 |
| 30 | 8400 | (none) | +28 |
| 31 | 8775 | (none) | +30 |
| 32 | 9150 | (none) | +30 |
| 33 | 9525 | (none) | +32 |
| 34 | 9900 | (none) | +32 |
| 35 | 10275 | (none) | +34 |
| 36 | 10650 | (none) | +34 |
|
| Requisites: | Str
,
Dex
, Con,
Int
, or
Wis
26; Class slots 2 |
| Alignment: | any |
| HD/level: | +1d6 |
| Weapon Prof.: | 4+level/2 |
| To Hit Table: | 2xRog |
| Save Table: | 3xRog |
| Reference: | RDM |
| Groups: | Rogue, Planar |
| Complexity: | CF=3 |
| Gets 60 Rogue points per level. For each ability stat based requisite you qualify for, you know all rogue abilities of that stat. |
| 1st,4th,7th,10th,13th: +1 Elemental Power ring. You must qualify for the requisite stat in order to use the ring. See the chart below: |
| Level 1: Can weapon specialize (as per "Non-Warrior" in the Number of Attacks table). |
| Level 1: Free DL= (requisite stat/5) solar powered Geo Cruiser jet mount. |
| Level 1: Let our powers combine: 1F, Use all 5 Power Rings at once: Summon Captain Planet. He is a [X2] being and DL=LVL. |
| Name |
Stat |
Ability |
| Earth |
Con |
+10 hp and 1M: Cast a SL=LVL/2 Earth-based spell. |
| Fire |
Str |
+10 dmg and 1M: Cast a SL=LVL/2 Fire-based spell. |
| Wind |
Dex |
+10 AC and 1M: Cast a SL=LVL/2 Wind-based spell. |
| Water |
Int |
+10 saves and 1M: Cast a SL=LVL/2 Water-based spell. |
| Heart |
Wis |
+10 saves and 1M: Cast a SL=LVL/2 Telepathy-based power. |
|